v3.2 [May 13, 2015]
Improvements in pose editing tools:
Highlighting selectable objects (e.g. bones) on mouse hover.
Rendering tool controls in front of all objects for ease of use.
Displaying highlighted bone’s name in the bottom-right (previously, only selected bone’s name was displayed).
Improvements in editing of motion profiles:
Ability to select target bones directly from target character’s skeleton in the scene.
Highlighting target character’s bones when scrolling through combo boxes in Target Bone column.
Automatic assignment of symmetric bones (left/right).
Minor improvements in rendering of the scene.
v3.0 [Nov 6, 2014]
New Features:
- Improved progress indication for some operations - for example, video export and data export in Biomech addon. Removed progress indication in the scene (the spinning "wheel").
- Scaling the actor's model relative to the floor when adjusting its height.
Bug Fixes:
- App crash during the calibration of dual Kinect 2 configuration using a board.
- App crash during the export of point cloud from Kinect 2.
- App crash when trying to remove an entry from the list of MRU hand poses